Full Prison Expansion
This feature grows the current jail loop into a full prison experience. The goal is longer-term custody with routines, new spaces, and deeper consequences that connect to court outcomes and parole.
What it means for players
- Longer-term housing: You will move beyond intake into stable cell blocks with day-to-day routines.
- Structured days: Expect scheduled time for meals, yard, work, and lights-out.
- Reputation and factions: Your choices will shape how inmates and staff treat you.
- Court and parole impact: Your prison behavior will influence court decisions and parole conditions.
Planned prison areas
- Cell blocks with standardized layouts and varied cell contents
- Yard for supervised recreation and social pressure
- Kitchen/Chow Hall for meals and daily schedules
- Laundry and utility spaces that support work routines
- Library for downtime and character progression
- Visiting areas for story beats and consequences
New NPC roles
- Correctional officers and sergeants managing daily enforcement
- Lieutenants and captains overseeing departments and security
- Deputy wardens and the warden for high-level decisions
- Contractors providing outside services and access points
How gameplay will change
- More routine-based gameplay: The prison day is structured around movement, checks, and activities.
- More social pressure: Your reputation can open doors or create friction.
- Bigger consequences: Long-term custody choices will affect parole risk and court outcomes.
This page will expand as more details are locked in.