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Full Prison Expansion

This feature grows the current jail loop into a full prison experience. The goal is longer-term custody with routines, new spaces, and deeper consequences that connect to court outcomes and parole.

What it means for players

  • Longer-term housing: You will move beyond intake into stable cell blocks with day-to-day routines.
  • Structured days: Expect scheduled time for meals, yard, work, and lights-out.
  • Reputation and factions: Your choices will shape how inmates and staff treat you.
  • Court and parole impact: Your prison behavior will influence court decisions and parole conditions.

Planned prison areas

  • Cell blocks with standardized layouts and varied cell contents
  • Yard for supervised recreation and social pressure
  • Kitchen/Chow Hall for meals and daily schedules
  • Laundry and utility spaces that support work routines
  • Library for downtime and character progression
  • Visiting areas for story beats and consequences

New NPC roles

  • Correctional officers and sergeants managing daily enforcement
  • Lieutenants and captains overseeing departments and security
  • Deputy wardens and the warden for high-level decisions
  • Contractors providing outside services and access points

How gameplay will change

  • More routine-based gameplay: The prison day is structured around movement, checks, and activities.
  • More social pressure: Your reputation can open doors or create friction.
  • Bigger consequences: Long-term custody choices will affect parole risk and court outcomes.

This page will expand as more details are locked in.